ADDED
- Added a key to show only party members 3d markers. (K)
- Added quick marker system for groups. You can quickly mark a position for your group members. (H)
- Added setting to disable the magic crosshair (Bullets will go in path from barrel when set to true).
- Added setting for allowing dismantle of flag.
- Added a search bar for players in invite list of territory/party tab in the book.
- Added logging for raiding, currently in ADM log but will change to own files in future.
- Codelocks will no longer require you to enter the password everytime.
- Codelocks now give you damage if you don't enter correct password.
- Safes now auto lock when closed.
- Safes now have damage multiplier settings.
- Restart sprint after complete depletion of stamina and you have activated autorun with sprint.
FIXED
- Fixed damage issue with the rocket launcher "LAW".
- Fixed more duplicating bug with safezone.
- Fixed carp in house 1w03 that could be gutted with a knife.
- Fixed COM launching with CF and COT exp.
- Fixed an issue that caused ExplosivesCharges to break walls even when multiplier was set to 0.
- Fixed skin NULL pointer.
- Fixed kit NULL pointer.
- Fixed keys not working on MH6 Little Bird and Vodnik.
- Fixed Lumber attach action.
- Fixed various warnings.
- Fixed Local makers not saving.
- Fixed autorun still sprinting when out of stamina.
- Fixed unlocked door after server restart when it should be locked.
- Fixed empty airdrops.
- Fixed a exploit with helicopter and relog.
- Fixed Gyrocopter.
- Various visual fixes for weapons.
- AWM no longer accepts multiple optics at once.
- Tweaked ammo flare inventory size.
- Tweaked M9 inventory size.
- Tweaked tractor wheel chance and spawn rate.
- Tweaked Night vision overlay background color.
- Tweaked Helis maniability.
- Tweaked Vehicles maniability.
- Tweaked weather.
- Increased (32) max chars for marker and party names.
- Changed default setting to require map item to use map.
- Flag texture path is saved in territory now instead of an id.
- Safe items no longer get destroyed while raiding.
- Inset the physics geometry for the Zodiac, the player will no longer seemingly float.
- Removed 2 remaining cans of food in 2w01 house.
- GPS inventory view updated.
- Updated translation tables.
- Added preprocessor define (EXPANSIONMOD), so any third party mod can use it, if they want to detect expansion loaded in script
- Moved GetFlagTexturePath to a non static function, so can be modded, to add new flag texture
- Added the possibility to add custom flag texture with mod.
All current territories will be not spawned in, you will need to replace your territory.
You will need to update/regenerate the following config files :
PartySettings
- added bool "EnableQuickMarker"
- added float SafeExplosionDamageMultiplier
- added float SafeProjectileDamageMultiplier
- added bool CanDismantleFlag