Advanced Role-Play Systems 

  • [DayZ Expansion] Status Report May 2019

  • Colony announcements and information
Colony announcements and information
 #7035  by Weyland
 
Image
ORIGINAL ARTICLE HERE

Hello Survivors,

We are excited to share with you our first ever status report on the progress of this mod, but before we start we would like to apologise for the lack of communication. We can assure you that we are without a doubt working hard on this mod and that another private test is on the horizon soon!

The whole DayZ Expansion team has been working extremely hard these past few months, and we’re delighted with the progress we’ve made during that time. Below, you will find a list of some of the systems that are near completion for DayZ Expansion:

Helicopters
Fully flyable helicopters with repair mechanics and more.

Boats
Fully sail-able boats with realistic behaviour and repair mechanics.

Airdrops
Dynamic supply drop events, which can also be controlled via the player.

Missions
Fully customizable missions with AI bots and more options.

Chat
Global chat with custom design.

Notifications
Fancy on-screen notification system.

Map
Custom map system with markers and ability to share them with your team.

Settings
Fully customizable settings for server owners with option to enable/disable each feature independently.

Traders
Traders with stock based system and more.

Humanity
Humanity system with bandit, hero and neutral categories.

Book
Personal player’s book, similar to any PDA in other games, with ability to create party, invite friends and more.

Lights
Street lights which can be lit using generators located all over the map, or can be enabled by server owner.

Locator
Shows on-screen name of your current location when entering a zone, as well as world time.

Integration with Community Online Tools
Full integration with abilities to change certain settings in real time (not all settings are able to be changed in real time).

NOTE: with the Chat and Notification systems, they're different internally compared to the ones we have released on the Steam Workshop.

Base Building
Expansion brings in new base-building items such as containers, walls, barricading structures, etc. Here is a list of currently implemented base-building items:
Variety of wooden objects (such as walls, doors, floors, etc. More variants are being worked on).
  • Code Lock
  • Flags
  • Helipad
  • Camo box tent 1
  • Camo box tent 2
  • Small tent
  • Safe
Image
Image
Image
Image

Vehicles
  • MH-6 helicopter
  • UH1H helicopter (regular, civilian and medical variants)
  • MI-8 helicopter
  • Fishing boat
  • Humvee
  • Vodnik
  • UAZ (regular, cargo, roofless and cargo roofless variants)
  • Towing tractor
Image
Image
Image

Weapons
  • RGD5 grenade
  • M67 grenade
  • M18 smoke grenade (red, green, yellow, purple and white variants)
  • RPG-7 Rocket Launcher
  • LAW Rocket Launcher
  • Explosives
  • Flaregun
Mapping
A lot of work went into this custom mapping of Chernarus, with many different signs, overgrown foliage on roads and inside cities, new locations for missions, explosive fuel stations, lighthouses and trader areas.

Image
Image
Image
Image

This is just the content that is either 100% perfect, or extremely close to being perfect. We still have multiple features that are a work in progress, which we don’t want to mention yet, just in case they do not make it into the first iteration of the mod, but we will try our hardest to provide as much content and as many of these features as we possibly can.
Release date

While we cannot provide a definitive release date, we hope that 1.04 will bring enough improvements for us to pursue the progress on what was previously done, and we can then distribute the mod in the workshop sooner rather than later.