Hello Colonists,
We are pushing out the new Experimental update from the Stress Test branch, it is massive. Are you fucking ready!!!
Added
- vehicles
- leaning
- base building
- weapon collision with geometry
- visual bleeding effect
- heat comfort and disease effects
- new sounds
- added logging for crashes
- directional player death animations
- added logging for crashes
- weapon jamming
- characters have beards
- infected tweaks
- improvements to vehicle audio
- tweaked wild boar behavior
- tweaked size of the power generator, cable reel, spotlight, fridge
- tweaked navmesh functionality
- tweaks for animations, holding poses, vegetation collisions, gestures and more in data..
- some animation tweaks
- tweaked leaning speed
- tweaked zombie aggro
- weights of food adjusted
- changes in unconsciousness mechanics
- changes in AI navigation
- changes to instance management (fix for desync where the player is in one stance but has a speed of another)
- changes to sun shadows
- changes in leaning camera
- visual hiding of items in hands in cars
- changed input system (should not have a notable effect on gameplay but could cause
- possible issues with controls)
- changes regarding server/client stability
- security fixes
- revamped Fire Station
- items have been renamed
- reworked action system (should resolve a number of "random" crashes and stability issues)
- updated offline DB to reflect the current online state
- changes to map toggling
- + a LOT of changes in data (animations, configs, settings)
- server crash fixes
- networking fixes
- vehicles are now oriented properly after being loaded from storage
- players should no longer shoot themselves when moving rapidly while shooting
- vehicles now deal damage to players
- fixes for the compass
- fixes for the vehicle clutch system
- fixes for the vehicle braking system
- fixes in muzzle flash and gun smoke particles
- fixes for car seats
- fixes in the restraint system
- fixed some sync issues on the server e.g. desynced un/cut trees
- fixed desync in item holding when equipping a weapon from the back
- fixed restrained characters getting desynced upon disconnect
- fixed most of the situations in which the character's weapon gets misaligned with the crosshair
- fixed a client crash related to cooking on fireplace
- fixed a client crash tied to voice chat
- fixed player being able to perform actions that require stamina when they have none
- fixed a desynced weapon state that resulted in hits not being registered
- fixed bugged/non-interactive doors on some buildings
- fixed issues with desync in movement stance and speed
- fixed a stability issue in the crafting system
- fixed input problems when alt-tabbed
- fixed a couple stability issues in base building
- fixed a couple client crashes
- fixed collisions for some base building objects
- fixed persistence of HESCO boxes
- fixed persistence of barbed wire
- fixed the ability to move base building components in inventory in vicinity
- fixed a client crash that could occur to users with space in their windows username
- fixed a memory/stability issue
- fixed advanced placement objects changing position after reconnect/for players who were in distance when the objects were placed
- fixed rice and other consumables causing instant vomiting
- fixed a highly common stability issue from the latest patch tied to filling a bottle
- fixed a misplaced weapon/aim after exiting a vehicle, using freelook and other situations
- fixed freeze of character when swimming
Vehicles
- M3S + attachments
- ADA 4X4 + attachments
- Screwdriver
- Tire Repair Kit
- Battery Charger
Horticulture (the feature itself is not fully implemented yet):
- Green Pepper
- Potato
- Pumpkin
- Tomato
- Zucchini
- Packed Pepper Seeds
- Packed Pumpkin Seeds
- Packed Tomato Seeds
- Packed Zucchini Seeds
- Garden Lime
- Assault Helmet
- Assault Helmet Visor
- Athletic Sunglasses
- Bandanas
- Baseball Caps
- Beanies
- Denim Jacket
- Hockey Helmet
- Flat Cap
- Jumpsuit
- Capri Pants
- Jean/Denim Shorts
- Radar Caps
- Officer Cap
- Enduro Helmet
- Enduro Helmet Mouthguard
- Hard Hat
- Suit Jackets
- Womens Suit Jacket
- NBC Suit
- BDU Jacket
- Skirts
- Sports shirt
- Zmijovka Hat
- Disinfectant Spray
- Morphine (Not sure if this is spawning in exp.)
- Epinephrine
- Tetracycline Pills
- Alcoholic Tincture
- Codeine Painkiller
- Multivitamins
Weapons/Attachments
- MP5 Rail Handguard
- Polymer KA Buttstock
- Normalized Suppressor.
- KA Folding stock
- M4A1 Rail Handguard
- Landmines
Base Building
- Military Tent
- Civilian Tent
- Car Tent
- Barrels
- Fence Kit
- Combination Lock
- Watchtower kit
- Wooden Logs
- Wooden Planks
- Sheet Metal
- Nails
- Metal Wire
- Barbed Wire
- Xmas Lights
- Camo Net
- Power Generator
- Jerrycan
- Cable Reel
- Spotlight
- Hammer
- Pliers
- Wrench
- Pickaxe
- Hacksaw
- Wire Mesh Barrier
- Lumber Pile
- Bear Trap
Food
- Cereal
- Powdered Milk
- Rice
Other
- Handcuffs
- Handcuff Keys
- Tourist Map
- Glow Sticks
- Binoculars
- Rangefinder
- Gas Stove
- Gas Lamp
- Large Gas Canister
- Medium Gas Canister
- Netting
- Brass Knuckles
- Heat Packs
- Orienteering Compass
- Rag/Gag
- Campfire Tripod
- Sharpening Stone
Don't forget to report every bug to our Feedback Tracker. Thank you!
INFO FOR SERVER ADMINS:
DayZ server currently won't start on GSP machines with Windows server 2008 R2 operation system. Servers will be updated in the morning. Thank you for understanding.